Cube
DB
by Gil Zussman
New Recon
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Highlighting:
Full
Cross
F2L
OLL
PLL
COLL
F2B
CMLL
Centers
Edges
Cross Color:
White
Yellow
Green
Blue
Red
Orange
Roux Blocks:
Blue/Green
Red/Orange
Yellow/White
Etim Okpoyo
Copy
3x3
2x2
4x4
5x5
6x6
7x7
Square1
Pyraminx
Skewb
Clock
Puzzle
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
F Face
R Face
L Face
D Face
Reset Colors
F Face
B Face
Reset Colors
Moves
Algorithm
Playback
Result (seconds)
F' L' B L2 D B R2 L F' L2 U' D2 L2 D F2 B2 D' F2 B2 U' F Uw2 Rw2 F' R' Fw2 F2 Uw2 B' U2 L2 R2 B Uw L U2 F2 Uw' R Rw U Fw' R Uw' Fw' L'
0
HTM
0
QTM
0
STM
0
ETM
x' // Inspection Uw U Rw' U' Rw' x' R2 Uw Lw' U2 Lw y' F' Uw' U2 Rw U2' Rw' // First 2 Centres z x Rw' D' U' Rw U L R U Rw U' L2 // Cross Edges (pretty lucky) x L 2l' L U' Rw 3Rw2 U'Rw U'Rw' 3RwU2 3Rw2 Rw U' Rw' U Rw2 U2 Rw' U2 Rw' 3Rw U Rw' U2 Rw // Last 4 Centres U2 R2 U' Rw U R' U' Rw' R2 U2 // Last Cross Edge z' D2 Uw U R U' R2 U R' F R F' R y' L' U L Uw' U2 L' U L Uw U' L' U L Uw2 F' U F Uw // Edge Pairing U2 L' U L R U' R'// Pair 1 R' U' R U2' R' U R // Pair 2 U2 L F' L' F L' U L // Pair 3 U2 L U' L' U L U' L'// Pair 3 3Rw U R' U R U2 3Rw2'U' R U'R' U2' 3Rw // OLL Rw2 R2 U2 Rw2 R2 Uw2 Rw2 R2 Uw2 U' // PLL Parity
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