Cube
DB
by Gil Zussman
New Recon
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Highlighting:
Full
Cross
F2L
OLL
PLL
COLL
F2B
CMLL
Centers
Edges
Cross Color:
White
Yellow
Green
Blue
Red
Orange
Roux Blocks:
Blue/Green
Red/Orange
Yellow/White
Ruimin Yan (颜瑞民)
12.579 Ruimin Yan (颜瑞民)
Copy
3x3
2x2
4x4
5x5
6x6
7x7
Square1
Pyraminx
Skewb
Clock
Puzzle
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
F Face
R Face
L Face
D Face
Reset Colors
F Face
B Face
Reset Colors
Moves
Algorithm
Playback
Result (seconds)
B'
L'
D2
L
D2
B'
U
B2
D
B
F'
D
U2
R
F
L2
D2
U
B' L' D2 L D2 B' U B2 D B F' D U2 R F L2 D2 U
67
STM /12.57=
5.33
TPS
67
STM
67
HTM
70
QTM
75
ETM
z2
y
// insp
L
D'
↑
R2'
F
R
D'
// W cross
(
y'
y
)
R
U'
R'
U
R
U'
R'
U2
y
L
U'
L'
(
y'
y
)
R
U'
R'
U
R
U'
R'
U2
y
↑
L
U'
L'
// OG
(
U
U
)
y'
R'
U'
R
U'
R'
U
·
(
U
U
)
y'
R'
U'
R
U'
R'
U
// BR cancel into
F
R
F'
// OB
y'
U'
y'
R
U
R'
U
R
U'
R'
// RG
U
S'
R
U
R'
(
R'
R
)
U'
R'
F
R
F'
U
S
U
S'
R
U
R'
(
R'
R
)
U'
R'
F
R
F'
U
S
// OLL-F+
(
U'
U'
)
R'
U
R'
d'
R'
F'
R2
U'
R'
U
R'
F
R
F
U'
(
U'
U'
)
↑
R'
U
R'
d'
·
R'
F'
R2
U'
R'
U
R'
F
R
F
U'
// PLL-V
z2 y // insp L D'↑R2' F R D' // W cross (y' y) R U' R' U R U' R' U2 y↑ L U' L' // OG · (U U) y' R' U' R U' R' U // BR cancel into F R F' // OB y' U' y' R U R' U R U' R' // RG U S' R U R' (R' R) U' R' F R F' U S // OLL-F+ (U' U')↑R' U R' d'·R' F' R2 U' R' U R' F R F U' // PLL-V
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