Cube
DB
by Gil Zussman
New Recon
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WCA Login
Highlighting:
Full
Cross
F2L
OLL
PLL
COLL
F2B
CMLL
Centers
Edges
Cross Color:
White
Yellow
Green
Blue
Red
Orange
Roux Blocks:
Blue/Green
Red/Orange
Yellow/White
Ruimin Yan (颜瑞民)
19.513 Ruimin Yan
Copy
3x3
2x2
4x4
5x5
6x6
7x7
Square1
Pyraminx
Skewb
Clock
Puzzle
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
F Face
R Face
L Face
D Face
Reset Colors
F Face
B Face
Reset Colors
Moves
Algorithm
Playback
Result (seconds)
U
L
F2
D'
R2
B2
U
L'
B2
U'
L'
F
L
F
L2
D
B2
R2
U L F2 D' R2 B2 U L' B2 U' L' F L F L2 D B2 R2
103
STM /19.51=
5.28
TPS
103
STM
103
HTM
117
QTM
112
ETM
z2
// insp
U'
R2'
F
L
F
y'
U'
R2
// W cross
(
U'
U'
)
R
U2'
R'
d'
R'
U'
R
(
U'
U'
)
R
U2'
R'
d'
R'
U'
R
// OB
y'
U2
R'
U
R
// GO
(
U
U
)
L'
U2
L
U2'
L'
U
L
(
U
U
)
L'
U2
L
U2'
L'
U
L
// RB
(
U'
U'
R
U'
U'
R'
)
U
R
U'
B
U'
B'
R'
(
U'
U'
R
U'
U'
R'
)
U
R
U'
B
U'
B'
R'
// GR fail/VHLS fail
(
R
R'
)
R
B'
R'
y
U
L'
U
L
(
L'
L
R
R2'
)
L'
U2
R
L
(
R
R'
)
R
B'
R'
y
U
L'
U
L
(
L'
L
R
R2'
)
L'
U2
R
L
// break cross
L'
U'
L
y
U'
R'
r
U2
R
r'
// fix cross
y'
U
y'
R
U2'
R'
U
R
(
U'
U
R'
R
)
U'
R'
y'
U
y'
R
U2'
R'
U
R
(
U'
U
R'
R
)
U'
R'
// RG
(
U'
U'
)
R
U
R'
U
R
U'
B
U'
B'
R'
(
U'
U'
)
R
U
R'
U
R
U'
B
U'
B'
R'
// OLL-I3
U2
x
R'
U
R'
D2
R
U'
R'
D2
R2
x'
U'
// PLL-A+
z2 // insp U' R2' F L F y' U' R2 // W cross (U' U') R U2' R' d' R' U' R // OB y' U2 R' U R // GO (U U) L' U2 L U2' L' U L // RB (U' U' R U' U' R') U R U' B U' B' R' // GR fail/VHLS fail (R R') R B' R' y U L' U L (L' L R R2') L' U2 R L // break cross L' U' L y U' R' r U2 R r' // fix cross y' U y' R U2' R' U R (U' U R' R) U' R' // RG (U' U') R U R' U R U' B U' B' R' // OLL-I3 U2 x R' U R' D2 R U' R' D2 R2 x' U' // PLL-A+
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