Cube
DB
by Gil Zussman
New Recon
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Highlighting:
Full
Cross
F2L
OLL
PLL
COLL
F2B
CMLL
Centers
Edges
Cross Color:
White
Yellow
Green
Blue
Red
Orange
Roux Blocks:
Blue/Green
Red/Orange
Yellow/White
Roy Tamir
Copy
3x3
2x2
4x4
5x5
6x6
7x7
Square1
Pyraminx
Skewb
Clock
Puzzle
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
F Face
R Face
L Face
D Face
Reset Colors
F Face
B Face
Reset Colors
Moves
Algorithm
Playback
Result (seconds)
D' U' F2 D B2 F2 D' B2 F2 D2 R2 B2 L' U' L' B' U2 L B' L2 D'
0
HTM
0
QTM
0
STM
0
ETM
z y2 // inspection F L' U L B2 D' R U' R' D U' M' U2 M // xxxcross y U2 R U R' U2 y' R' U2 R // 4th pair + OLL skip U2 R U' R U R U R U' R' U' R2 // PLL // Something I noticed while reconstructing: // z y2 F L' U L B2 U R' U2 R U2 10 moves to all but 5 edges
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