Cube
DB
by Gil Zussman
New Recon
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Highlighting:
Full
Cross
F2L
OLL
PLL
COLL
F2B
CMLL
Centers
Edges
Cross Color:
White
Yellow
Green
Blue
Red
Orange
Roux Blocks:
Blue/Green
Red/Orange
Yellow/White
Copy
3x3
2x2
4x4
5x5
6x6
7x7
Square1
Pyraminx
Skewb
Clock
Puzzle
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
F Face
R Face
L Face
D Face
Reset Colors
F Face
B Face
Reset Colors
Moves
Algorithm
Playback
Result (seconds)
U F2 U B2 R2 D' B2 U2 R2 B2 U' L' R' B' L2 B' L U' F' D2
Random
0
HTM
0
QTM
0
STM
0
ETM
y x' y // inspection F U2 B2 // triplet %283%29 u' R u R' U' R' u2 // belt %287%29 U R2 U' r2 U M2 // BF %286%29 U2 S' U S // EO %284%29 R2 U2 R2 // 6CO1 %283%29, intuitive R U2 R' U' R U R' U' R U' R' // 6CO %2811%29 U' R2 U2 R2 // 6CP1 %284%29, intuitive U2 D R2 U2 R2 U R2 U R2 D' // 6CP %2810%29 M2 U' M U2 M' U' M2 U' // EPLL %288%29
Rotate(x)
Rotate(y)
Rotate(z)
Mirror(M)
Mirror(S)
Invert
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