Cube
DB
by Gil Zussman
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Highlighting:
Full
Cross
F2L
OLL
PLL
COLL
F2B
CMLL
Centers
Edges
Cross Color:
White
Yellow
Green
Blue
Red
Orange
Roux Blocks:
Blue/Green
Red/Orange
Yellow/White
Copy
3x3
2x2
4x4
5x5
6x6
7x7
Square1
Pyraminx
Skewb
Clock
Puzzle
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
F Face
R Face
L Face
D Face
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F Face
B Face
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Moves
Algorithm
Playback
Result (seconds)
R2 F2 L2 D F2 U' B2 U' F2 R2 D2 B L D2 B2 L D B' L' F2
Random
0
HTM
0
QTM
0
STM
0
ETM
x2 y // inspection F' R F2 // triplet E U2 M // fix centers E R' // start belt U2 L' B' L M2 u2 M2 // 223 %2815%29 R' U R U' S' U' S // EO %287%29 ' influence BR edge into DR R2 U2 R' U' R U' R // dBR %287%29 U' R2 U2 R' U' R U' R2 // LS %288%29 ' exact same case as above :%29 R U R' U R U2 R2 U' R U' R' U2 R // COLL %2813%29 M2 u' M u2 M u' M2 // EPLL %287%29
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Mirror(M)
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