Cube
DB
by Gil Zussman
New Recon
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Highlighting:
Full
Cross
F2L
OLL
PLL
COLL
F2B
CMLL
Centers
Edges
Cross Color:
White
Yellow
Green
Blue
Red
Orange
Roux Blocks:
Blue/Green
Red/Orange
Yellow/White
Copy
3x3
2x2
4x4
5x5
6x6
7x7
Square1
Pyraminx
Skewb
Clock
Puzzle
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
F Face
R Face
L Face
D Face
Reset Colors
F Face
B Face
Reset Colors
Moves
Algorithm
Playback
Result (seconds)
L' R2 B R2 D2 B' R2 U2 B2 F L2 U' L D' F D' L' B2 R F'
Random
0
HTM
0
QTM
0
STM
0
ETM
x2 // inspection u M u' B2 F U R' U' F' R // EOStripe %2811%29 U2 R U' R' U R U' R' // pair 1 %288%29 L' U' L U L' U2 L U' R' U' R // pair 2 %2811%29 U' L U' L' U2 L U' L' // pair 3 %288%29 U' M U2 M' // BF %284%29 U' L' U' L U' L' U L // LS %288%29 R2 D R' U2 R D' R' U2 R' // COLL %289%29 U2 M2 U' M2 // 4c %284%29
Rotate(x)
Rotate(y)
Rotate(z)
Mirror(M)
Mirror(S)
Invert
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