Cube
DB
by Gil Zussman
New Recon
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Highlighting:
Full
Cross
F2L
OLL
PLL
COLL
F2B
CMLL
Centers
Edges
Cross Color:
White
Yellow
Green
Blue
Red
Orange
Roux Blocks:
Blue/Green
Red/Orange
Yellow/White
Back Faces
Copy
3x3
2x2
4x4
5x5
6x6
7x7
Square1
Pyraminx
Skewb
Clock
Puzzle
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
F Face
R Face
L Face
D Face
Reset Colors
F Face
B Face
Reset Colors
Moves
Algorithm
Playback
Result (seconds)
L' D2 L' F D' B2 L D' B2 R F2 U2 F2 D2 R F2 B2 D2 R2 U2
Random
0
HTM
0
QTM
0
STM
0
ETM
y // inspect F U B2 // triplet %283%29 E2 R U2 u' R' U R u' // 3QB %288%29 r' U R' U' r // EO %285%29 R2 U M' U2 M // BF %285%29 U R' U' R U2 R2 // FR pair %286%29 U2 F R2 U R2 U' F' // 5CO %287%29 R U2 R' U' R U2 r' F R' F' r // CPLL %2811%29 S R2 S' R2 // 7th edge %284%29 M2 U' M2 // LSE %283%29
Rotate(x)
Rotate(y)
Rotate(z)
Mirror(M)
Mirror(S)
Dual
Invert
Remove Comments
Automated Solve Critique (CFOP)
old notation (r = 2R)