Cube
DB
by Gil Zussman
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Highlighting:
Full
Cross
F2L
OLL
PLL
COLL
F2B
CMLL
Centers
Edges
Cross Color:
White
Yellow
Green
Blue
Red
Orange
Roux Blocks:
Blue/Green
Red/Orange
Yellow/White
Copy
3x3
2x2
4x4
5x5
6x6
7x7
Square1
Pyraminx
Skewb
Clock
Puzzle
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
F Face
R Face
L Face
D Face
Reset Colors
F Face
B Face
Reset Colors
Moves
Algorithm
Playback
Result (seconds)
U' F' R2 D2 F' D2 F2 L2 U2 F' U2 F' R U2 B2 R' U2 B2 F' L' U'
Random
0
HTM
0
QTM
0
STM
0
ETM
y2 // inspection U' L y L F' R' // XCross U' y // Piece Hunting U' y // Hunting U2 y' R' U' R U2 R U' R' // 2nd Pair U y' U R U' R' U R U' R' U' L U' L' // 3rd Pair U' U' U U // Hunting or Recog y' R' U' R U y R U' R' // 4th Pair f R U R' U' f' // EO U' r U R' U' r' F R F' // OCLL U R U R' U' R' F R2 U' R' U' R U R' F' // T Perm
Rotate(x)
Rotate(y)
Rotate(z)
Mirror(M)
Mirror(S)
Invert
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