Cube
DB
by Gil Zussman
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Highlighting:
Full
Cross
F2L
OLL
PLL
COLL
F2B
CMLL
Centers
Edges
Cross Color:
White
Yellow
Green
Blue
Red
Orange
Roux Blocks:
Blue/Green
Red/Orange
Yellow/White
Back Faces
Copy
3x3
2x2
4x4
5x5
6x6
7x7
Square1
Pyraminx
Skewb
Clock
Puzzle
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
U Face
D Face
F Face
B Face
L Face
R Face
Reset Colors
F Face
R Face
L Face
D Face
Reset Colors
F Face
B Face
Reset Colors
Moves
Algorithm
Playback
Result (seconds)
U2 F2 R2 F2 R2 D' F2 R2 D R U2 F L B' L2 D' R U' F
Random
0
HTM
0
QTM
0
STM
0
ETM
x2 y // inspection D U2' F' R' L // cross U2' y' R U' R' // 1st pair y U' U' R' U R U' U' R' U R // 2nd pair U R U' R' U R U' R' U' U' R U' R' // 3rd pair y U' R' U R U' R' U' R // 4th pair U' U' R' U' R U' R' U' U' R F R U R' U' F' // OLL(CP) U' U' R' U' R U' R U R U' R' U R U R2 U' R' // EPLL
Rotate(x)
Rotate(y)
Rotate(z)
Mirror(M)
Mirror(S)
Dual
Invert
Remove Comments
Automated Solve Critique (CFOP)
old notation (r = 2R)